Bitmagic raises $4M for AI platform that generates 3D video games from shopper prompts – TechnoNews


Bitmagic has raised $4 million to advance its plan to make use of generative AI to allow customers to construct 3D video games primarily based on textual content prompts.

The Helsinki, Finland firm additionally introduced the speedy public availability of the Bitmagic platform on Steam Playtest. This milestone underscores Bitmagic’s mission to democratize sport improvement via its progressive text-to-game platform, enabling anybody to create absolutely playable multiplayer video games inside seconds just by typing their desired sport situation.

Korea Funding Companions (KIP), the most important enterprise capital investor in South Korea, led the spherical. Different contributors within the funding included Supercell, Sisu Recreation Ventures, and a bunch of notable angel traders, together with Zak Phelps, former senior director of product design on Fortnite Artistic, and Maarten De Koning, associate at DDM (Digital Growth Administration).

Bitmagic can be utilized to create video games like Dino-Huge.

“We are thrilled to have the support of such esteemed investors and the expertise of industry leaders like Zak Phelps and Maarten De Koning,” mentioned Jani Penttinen, CEO of Bitmagic, in a press release. “This investment will propel our efforts to make game creation accessible to everyone, unleashing a new wave of creativity in the gaming industry.”


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Phelps is becoming a member of Bitmagic as an adviser whereas Koning is becoming a member of the board.

Michael Lee, govt director at Korea Funding Companions, mentioned in a press release, “We are incredibly excited to support Bitmagic. Their innovative approach and advanced use of generative AI techniques position them as a true game changer in the industry. After evaluating competitors globally, we found Bitmagic to be significantly ahead of the curve, and we believe they have the potential to redefine the future of game development and user-generated content creation.”

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Bitmagic’s platform leverages generative AI to rework textual descriptions into absolutely interactive, multiplayer 3D video games. This know-how eliminates the normal limitations to sport improvement, empowering customers of all talent ranges to convey their sport concepts to life with unprecedented ease.

Together with the funding announcement, Bitmagic revealed that its platform is now publicly obtainable without cost through Steam Playtest. This launch invitations players and builders alike to discover and create with Bitmagic’s revolutionary know-how.

“We believe that by providing free access to our platform, we can inspire a diverse community of creators and showcase the limitless potential of generative AI in game development. This is an early version and we are still just scratching the surface of what will eventually be possible, but already now you can use Bitmagic to create games only professional game developers could have developed,” mentioned Penttinen.

Penttinen and Chairman Samuli Syvähuoko are among the many authentic “founders” of the sport trade of Finland within the early 90s. COO Markus Kiukkonen, former head of EA Finland, brings vital operational and scaling experience to the crew; Markus Hjort, Tech Lead, has over 20 years of experience specializing in constructing super-scalable software program platforms; and Jouni Mannonen, AI Specialist, cofounded Hybrid Graphics, recognized at the moment as Helsinki workplace of Nvidia, the market chief in superior processing options
for pc graphics and AI.

In an e mail to GamesBeat, Penttinen mentioned the corporate has 10 folks now with three new openings for extremely expert coders. He mentioned the agency needs to be 15 folks within the fall and can keep at that for some time.

“My current thinking is that we will allow you to create anything you want, but we will control what you can share with others,” Penttinen mentioned. “The games created with Bitmagic cannot be exported out of the system, they can only be played through our cloud-based service, so we have full control of distribution. If you want to create a game about your favorite movie, for your own enjoyment, you should be able to do that.”

He added, “We will run an AI based IP detection through your game assets when you want to share it, and we’ll prevent sharing it if it contains unlicensed content. You will have an option to replace the infringing content with something original instead. And then, over time, we’ll work with IP owners to setup licensing deals that will allow you to share licensed content in a manner that ensures the IP owner gets compensated.”

And he mentioned, “I think if you look couple years into the future, you’ll see that IP owners will want fans to be able to easily create “fan fiction”, like new video games primarily based on their IP, if it opens up new income streams. Disney is paving that manner with the deal they made with Epic and it’s solely the start.”

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